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Getting Started with Processing PDF


 
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Description
 
Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. 

 Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform. 

  • Quickly learn programming basics, from variables to objects 
  • Understand the fundamentals of computer graphics 
  • Get acquainted with the Processing software development environment 
  • Create interactive graphics with easy-to-follow projects 
  • Use the Arduino open source prototyping platform to control your Processing graphics 
Features
  • Table of Contents 

    Chapter 1: Hello 
    Sketching and Prototyping 
    Flexibility 
    Giants 
    Family Tree 
    Join In 

    Chapter 2: Starting to Code 
    Your First Program 
    Show 
    Save 
    Share 
    Examples and Reference 

    Chapter 3: Draw 
    Basic Shapes 
    Drawing Order 
    Shape Properties 
    Color 
    Custom Shapes 
    Comments 
    Robot 1: Draw 

    Chapter 4: Variables 
    Making Variables 
    Processing Variables 
    A Little Math 
    Repetition 
    Robot 2: Variables 

    Chapter 5: Response 
    Follow 
    Map 
    Click 
    Location 
    Type 
    Robot 3: Response 

    Chapter 6: Media 
    Images 
    Fonts 
    Shapes 
    Robot 4: Media 

    Chapter 7: Motion 
    Speed and Direction 
    Tweening 
    Random 
    Timers 
    Circular 
    Translate, Rotate, Scale 
    Robot 5: Motion 

    Chapter 8: Functions 
    Function Basics 
    Make a Function 
    Return Values 
    Robot 6: Functions 

    Chapter 9: Objects 
    Classes and Objects 
    Robot 7: Objects 

    Chapter 10: Arrays 
    Make an Array 
    Repetition and Arrays 
    Arrays of Objects 
    Robot 8: Arrays 

    Chapter 11:Extend 
    3D 
    Image Export 
    Hello Arduino 
    Community 

    Appendix: Coding Tips 
    Functions and Parameters 
    Color Coding 
    Comments 
    Uppercase and Lowercase 
    Style 
    Console 
    One Step at a Time 

    Appendix: Data Types 

    Appendix: Order of Operations 

    Appendix: Variable Scope 

    Colophon

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Getting Started with Processing
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