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  Getting Started with Processing



 
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Product Code: 9781449379803
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Description
 
Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.

Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.

  • Quickly learn programming basics, from variables to objects
  • Understand the fundamentals of computer graphics
  • Get acquainted with the Processing software development environment
  • Create interactive graphics with easy-to-follow projects
  • Use the Arduino open source prototyping platform to control your Processing graphics
Features
  • Table of Contents

    Chapter 1: Hello
    Sketching and Prototyping
    Flexibility
    Giants
    Family Tree
    Join In

    Chapter 2: Starting to Code
    Your First Program
    Show
    Save
    Share
    Examples and Reference

    Chapter 3: Draw
    Basic Shapes
    Drawing Order
    Shape Properties
    Color
    Custom Shapes
    Comments
    Robot 1: Draw

    Chapter 4: Variables
    Making Variables
    Processing Variables
    A Little Math
    Repetition
    Robot 2: Variables

    Chapter 5: Response
    Follow
    Map
    Click
    Location
    Type
    Robot 3: Response

    Chapter 6: Media
    Images
    Fonts
    Shapes
    Robot 4: Media

    Chapter 7: Motion
    Speed and Direction
    Tweening
    Random
    Timers
    Circular
    Translate, Rotate, Scale
    Robot 5: Motion

    Chapter 8: Functions
    Function Basics
    Make a Function
    Return Values
    Robot 6: Functions

    Chapter 9: Objects
    Classes and Objects
    Robot 7: Objects

    Chapter 10: Arrays
    Make an Array
    Repetition and Arrays
    Arrays of Objects
    Robot 8: Arrays

    Chapter 11:Extend
    3D
    Image Export
    Hello Arduino
    Community

    Appendix: Coding Tips
    Functions and Parameters
    Color Coding
    Comments
    Uppercase and Lowercase
    Style
    Console
    One Step at a Time

    Appendix: Data Types

    Appendix: Order of Operations

    Appendix: Variable Scope

    Colophon

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